[REDACTED] DM ruins the game r/rpghorrorstories

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BE IT KNOWN I have nothing against noobs or anyone who’s trying to learn the game. But there’s a certain line you cross when you’re no longer just struggling with running a fun game, and being aa jerk.

Sorry for the poor audio quality in the beginning and end. I figured a video with poorer than usual audio is better than no video so… Here it is. Next video will be better. Promise.

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39 COMMENTS

  1. BE IT KNOWN I have nothing against noobs or anyone who's trying to learn the game. But there's a certain line you cross when you're no longer just struggling with running a fun game, and being a jerk.

    Sorry for the poor audio quality in the beginning and end. I figured a video with poorer than usual audio is better than no video so… Here it is. Next video will be better. Promise.

    Also please do watch the end of the video for details on the giveaway!!!

  2. ok DM its not just your story. you make the world and set up the events and the antagonist but the players are the protagonist and are going through your world. that's the story. if you want them to do something specific or need something to happen than you need to have a good way for it to happen in-game without hurting your players. example one of my first campaigns one guys character didn't inishly have his character join with the other cause he didn't have any motive. so I had a npc who was with one of the lords question him and give more info on thing that would give his character motivation to join the other players.

    the set up was a line of secession was to determine the new king by way of a war game in the old kingdoms runes. player character wasn't interested in the kingdoms rulers or the promise of fame and fortune. he was out to kill undead and necromancers. luckily my complain had a lot of those and once his character find that out he joined the party.

  3. Everything about this, including the actions of OP and the other players sound like a Monty Python movie on LSD. Nothing about this made any kind of sense. I mean … I did heare it right that at one point a fucking goat appeared and no one was phased by that?!

  4. I'm not saying that the DM in this story was doing a great job by any stretch of the imagination, but as somebody who hasn't quite been DMing for a year yet I know one of the things that pissed me off the most as I was still figuring out my DMing style was having a more experienced player at the table who seemed like they were challenging everything I put forward. Kinda like what it feels like OP was doing this entire game. I'm not saying the guy didn't need to get his shit together on a couple things, because he did. But constantly having your decisions questioned – especially in front of a group of people that you want to think somewhat highly of you, like the other players at a D&D table – is not a good feeling, and even if it's a reasonable question you're far more likely to make things worse than better under those circumstances.

  5. It feels like the OP should have taken a more go with the flow approach. This story was weird, but it could have been fun. It sounded like the OP has too strict of an understanding of how things should be. Saying Featherfreak wasn't an Aarakocra name is a dumb comment to make.

  6. Wow this is crazy. I admit, it kinda gives me an idea tho… the king insane due to a curse and the sin asking them for help.

  7. Yeah, the DM may have some learning to do, but OP sounds like the sort of player I dread having to run for. Even in his own telling.

  8. Maybe he was an inexperienced DM who was fumbling through a campaign…or maybe he was a genius mad man, who was gas lighting the party…

    Nope, he was an idiot.

  9. I seriously laughed so hard when the prince suddenly stabbed his Dad in the face and everyone just brushed it off.

  10. This sounded like the dm wasn't even taking anything seriously? I mean, as seriously you should take a game, but everything was just so random and nonsensical…

  11. I'll admit the poster does come off overly critical at times, but seriously, nothing made sense. There's a difference between being new to storytelling and having the walls be made of situationally-intangible human flesh for no apparent reason. Or having events and dialogue happen at complete random; however much or little writing experience anyone has, I'd like to think most people would not consider "we were invited to a castle, the king burnt our invitations, someone's greeting a goat, the prince stabbed the king and invited us to discuss tactics, we're not allowed to read the books on the table, the walls are made of flesh that lets inanimate objects pass through, yelling Jessica warrants death!" a logical sequence of events.

    When your storytelling gets you compared to Sheogorath, unless you're intentionally going for surreal, you may have a problem.

  12. the DM says he isnt forcing anything but then says its HIS story. WHAT STORY??? what the fuck lmfao
    this plot was all over this place omg lmao

  13. …I can almost imagine how the DM came up with this…
    DM: unscrews the top on a bottle of paint thinner, sticks his nose in it.
    SSSSNNNNNNNNNNNRRRRRRRRRRRRRRT! 😤
    🤤Whooooooooaaaaaaaaaa duuuuuuuude, I gotta GREAT idea for a campaign!

  14. Uhh…. is the DM mental or just doesn't know what story telling is ? Only thing I got was the party gets invited to the palace, gets greeted by some guy sitting in the living room, sees the prince getting attacked by a the advisor and said prince killing the advisor. I lost the plot after the King burns the letters.

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